If you are preparing for an Accenture online assessment, you may have heard about a maze game where you must find a key and open a door, but the walls are invisible. This page lets you practise that type of task for free, right in your browser. There is nothing to download and no login is needed.
Below you will find the rules in plain English, an explanation of every screen you will see, four practice variants (3×3 and 4×4 grids, with one or two keys), and simple strategies to reduce the number of attempts you need.
In this post
- What is the Memory Maze game?
- Read this first: the 5 rules
- Play the free practice game
- Step-by-step game instructions
- The four practice variants
- Controls: mouse, touch and keyboard
- How to solve the maze with fewer attempts
- Common mistakes to avoid
- A 7-day practice plan
- About the Accenture gamified round
- Frequently asked questions
What is the Memory Maze game?
Memory Maze is a short brain game. You see a grid of squares. A small person stands on one square, a key lies on another and a door sits on a third. Between some of the squares there are walls, but you cannot see them. The only way to find a wall is to walk into it.
When you hit a wall, you are sent back to the starting square and must begin again. The walls never move, so every attempt teaches you something. A good player remembers where the walls are and finds the key and the door in as few attempts as possible.
The game is designed to measure spatial memory, attention and how well you learn from mistakes. You do not need any maths or technical knowledge to play it.
Read this first: the 5 rules
- You move one square at a time: up, down, left or right. Diagonal moves are not allowed. You may walk back over squares you have already visited.
- The walls between squares are invisible. If you walk into one, you go back to the start and your Attempts counter goes up by 1.
- The walls never move. Remember where each one is.
- Collect the key (or all the keys) first. The door stays locked until you hold every key.
- Watch the timer. When it reaches zero, the maze ends. In a real test you would move on to the next maze.
Play the free Accenture Memory Maze practice
Choose a variant, read the five instruction screens and press START. The timer begins only after you press START. On a phone, tap the arrows on the dark square. On a laptop, you can also use the arrow keys or the W, A, S, D keys.
Step-by-step game instructions
Follow these steps every time you play. They match the screens you see inside the game.
- Choose a variant. Tap one of the four buttons above the board: Find the Key, Practice 2, 4×4 Grid or 4×4 Two Keys.
- Read the five instruction screens. Use the small arrows on the left and right of the white card. The dots show which screen you are on. You can press “Skip to START” if you have read them before.
- Press START. The timer starts at 4:00 and begins counting down only after you press START.
- Find yourself. You begin on the dark square that shows a walking person. This is your starting square.
- Move one square at a time. Use the arrow buttons that appear on the dark square, or the keyboard. Only squares inside the grid can be reached, so arrows that would take you outside the grid are not shown.
- If you hit a wall, the board shakes, you go back to the starting square and the Attempts counter goes up by 1. Any key you had picked up appears again, so you must collect it again.
- Collect the key. Walk onto the square with the key. The key disappears and the Keys counter changes (for example 1 / 1). The faded door becomes bright and turns green, which means it is unlocked.
- Reach the door. Walk onto the door square. In this practice tool, stepping onto the door before you hold every key counts as hitting a wall, so you learn to collect the keys first.
- See your result. You will see your attempts, moves and time used. Press “Play again” for a new maze, or “Review the walls” to see where every wall was.
- If the timer reaches 0:00, the maze ends. In a real test you would move to the next maze automatically.
What each part of the practice screen means
| Part of the screen | What it shows |
|---|---|
| Round timer (circle) | Time left for this maze. The ring turns red in the last 30 seconds. |
| “Collect 1 KEY then get to the DOOR” | Your goal for this maze. In the two-key variant it says 2 KEYS. |
| Attempts | How many times you have been sent back to the start. Lower is better. It starts at 0. |
| Keys | How many keys you hold out of the total. |
| Restart this maze | Plays the same maze again with the counters reset. Good for practising memory. |
| New maze | Creates a different random maze for the same variant. |
| Beginner mode | Shows the walls in red for 5 seconds before the timer starts. Use it for your first few tries, then switch it off. |
The four practice variants
| Variant | Grid | Keys | What it trains |
|---|---|---|---|
| Find the Key | 3×3 (9 squares) | 1 | The basic idea. The key is in one corner and the door is in the opposite corner. |
| Practice 2 | 3×3 (9 squares) | 1 | The same size, but the key and door sit in different corners, so you cannot reuse the same path. |
| 4×4 Grid | 4×4 (16 squares) | 1 | More squares mean more walls to remember. Careful, methodical exploring matters more here. |
| 4×4 Two Keys | 4×4 (16 squares) | 2 | You must collect both keys before the door opens. Plan which key to look for first. |
Each time you press “New maze”, the tool builds a fresh random maze and checks that it can always be solved. Because the maze changes, you cannot memorise one answer. Instead, you train the real skill: learning from each wall you hit.
Controls: mouse, touch and keyboard
- Mouse or touch: tap the arrow buttons that sit on the edges of the dark square.
- Keyboard: after you press START, the board is ready for the arrow keys or the W (up), A (left), S (down) and D (right) keys. If the keys do not respond, click once on the board.
- Phones and tablets: the game works in portrait mode. Keep the page still while playing so it does not scroll.
How to solve the maze with fewer attempts
You will hit walls, and that is fine. The aim is to make every hit useful. These habits help most students.
- Name your squares. Think of the grid as rows 1, 2, 3 and columns A, B, C. A wall then becomes a simple fact such as “no way from B2 to B1”. Short labels are easier to remember than pictures.
- Explore with a plan, not at random. Try the direct route to the key first. After a hit, change only one thing on the next try, so you know which wall stopped you.
- Never test the same wall twice. Say to yourself, “wall between A2 and A1” the moment you find it. Repeating a known wall is the most common way to lose attempts.
- Store safe steps as a short list. Once you reach a square safely, remember the path as words: “left, up, up”. Add to it every time you move further.
- Split the maze into two jobs. First learn a safe path from the start to the key. Then learn a safe path from the key to the door.
- In the two-key maze, learn the route to the closer key first. Use what you learn on the way to guess where the second key can be reached.
- Use the lighter squares. In this tool, squares you have visited in the current attempt are tinted lightly, so you can see your trail. The tint clears when you are sent back.
- Stay calm. There is no need to rush. Slow, careful moves usually save time overall because they save attempts.
If your real test allows rough paper, follow the instructions shown on screen. Where it is allowed, a tiny sketch of the grid can help. Where it is not allowed, practise the memory habits above instead.
Common mistakes to avoid
- Forgetting that a hit sends you back to the start, and that the key must be collected again.
- Walking onto the door before collecting every key.
- Moving very fast without noting which wall stopped you.
- Trying to move diagonally. Only up, down, left and right are possible.
- Assuming the walls will change. They never move within one maze.
- Running out of time while re-testing squares you already know are blocked.
A 7-day practice plan
| Day | What to do |
|---|---|
| Day 1 | Play Find the Key 5 times with Beginner mode on. Get used to the controls and the rules. |
| Day 2 | Play Find the Key 5 times with Beginner mode off. Note your attempts each time. |
| Day 3 | Play Practice 2. Try to use the “name your squares” method. |
| Day 4 | Play the 4×4 Grid. Work slowly and explore in a pattern. |
| Day 5 | Play 4×4 Two Keys. Plan the key order before your first move. |
| Day 6 | Play one maze of each variant in a row, watching the timer. |
| Day 7 | Light revision. Read the rules again and play one or two easy mazes, then rest. |
Your goal is to see your attempts go down over the week. Do not compare your score with other people, because every maze is random.
About the Accenture gamified round
Some Accenture hiring drives include game-based tasks in the online assessment instead of, or along with, traditional aptitude questions. Candidates commonly describe a maze or path-finding task, a memory task and quick calculations. The names, order, timing and number of games can change between countries, roles and hiring drives.
The best source of truth is always the email and instructions you receive from Accenture, and any official practice or mock assessment they provide. Please also be careful with fake job offers or people who ask for money in return for “leaked games” or guaranteed selection. Use only the official Accenture careers website to apply.
Frequently asked questions
Is this the real Accenture game?
No. It is an independent practice tool built to help students get used to this style of task. The real test may look and behave differently.
Does hitting a wall end the game?
No. You are sent back to the starting square and your Attempts counter goes up by 1. You can keep trying until the timer runs out.
Why can I not see the walls?
Invisible walls are the point of the exercise. It tests whether you remember what you have already learned. If you are new to the game, switch on Beginner mode to see the walls for 5 seconds.
Can I move diagonally?
No. You can move only up, down, left or right, one square at a time.
What happens if the time runs out?
The maze ends and you see your result. In a real test, you would move on to the next maze automatically.
How many mazes are there?
Each practice round here has 1 maze. A real test may contain more than one. Check the instructions in your own test.
Does the game work on a mobile phone?
Yes. Tap the arrow buttons on the dark square. A laptop or desktop is a little easier because you can also use the keyboard.
Is it free? Do I need to log in?
It is completely free and needs no login or sign-up.
Are my scores saved?
No. The game runs in your browser only and does not store or send your results.
How can I reduce my attempts?
Give each wall a short name, never test the same wall twice and learn the path to the key before the path to the door. See the strategy section above for more.
Last updated: 20 September 2026